package app import "time" // AppUserAsset 玩家资产(金额单位:厘) type AppUserAsset struct { ID uint `json:"id" gorm:"primaryKey"` AppUserID uint `json:"appUserId" gorm:"uniqueIndex;not null"` AccountBalanceLi int64 `json:"accountBalanceLi" gorm:"not null;default:0;comment:账户余额(厘)"` AccountFrozenLi int64 `json:"accountFrozenLi" gorm:"not null;default:0;comment:账户余额冻结(厘)"` GameCoinBalanceLi int64 `json:"gameCoinBalanceLi" gorm:"not null;default:0;comment:游戏币余额(厘)"` CreatedAt time.Time `json:"createdAt"` UpdatedAt time.Time `json:"updatedAt"` } func (AppUserAsset) TableName() string { return "app_user_assets" }