290 lines
7.5 KiB
Go
290 lines
7.5 KiB
Go
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/**
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* @Author: Echo
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* @Author:1711788888@qq.com
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* @Date: 2021/5/27 14:24
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* @Desc: TODO
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*/
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package callback
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import (
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"encoding/json"
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"errors"
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"io/ioutil"
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"net/http"
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"strconv"
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"sync"
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)
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const (
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commandStateChange = "State.StateChange"
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commandBeforeFriendAdd = "Sns.CallbackPrevFriendAdd"
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commandBeforeFriendResponse = "Sns.CallbackPrevFriendResponse"
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commandAfterFriendAdd = "Sns.CallbackFriendAdd"
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commandAfterFriendDelete = "Sns.CallbackFriendDelete"
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commandAfterBlacklistAdd = "Sns.CallbackBlackListAdd"
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commandAfterBlacklistDelete = "Sns.CallbackBlackListDelete"
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commandBeforePrivateMessageSend = "C2C.CallbackBeforeSendMsg"
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commandAfterPrivateMessageSend = "C2C.CallbackAfterSendMsg"
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commandAfterPrivateMessageReport = "C2C.CallbackAfterMsgReport"
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commandAfterPrivateMessageRevoke = "C2C.CallbackAfterMsgWithDraw"
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commandBeforeGroupCreate = "Group.CallbackBeforeCreateGroup"
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commandAfterGroupCreate = "Group.CallbackAfterCreateGroup"
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commandBeforeApplyJoinGroup = "Group.CallbackBeforeApplyJoinGroup"
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commandBeforeInviteJoinGroup = "Group.CallbackBeforeInviteJoinGroup"
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commandAfterNewMemberJoinGroup = "Group.CallbackAfterNewMemberJoin"
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commandAfterMemberExitGroup = "Group.CallbackAfterMemberExit"
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commandBeforeGroupMessageSend = "Group.CallbackBeforeSendMsg"
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commandAfterGroupMessageSend = "Group.CallbackAfterSendMsg"
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commandAfterGroupFull = "Group.CallbackAfterGroupFull"
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commandAfterGroupDestroyed = "Group.CallbackAfterGroupDestroyed"
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commandAfterGroupInfoChanged = "Group.CallbackAfterGroupInfoChanged"
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)
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const (
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EventStateChange Event = iota + 1
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EventBeforeFriendAdd
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EventBeforeFriendResponse
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EventAfterFriendAdd
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EventAfterFriendDelete
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EventAfterBlacklistAdd
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EventAfterBlacklistDelete
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EventBeforePrivateMessageSend
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EventAfterPrivateMessageSend
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EventAfterPrivateMessageReport
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EventAfterPrivateMessageRevoke
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EventBeforeGroupCreate
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EventAfterGroupCreate
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EventBeforeApplyJoinGroup
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EventBeforeInviteJoinGroup
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EventAfterNewMemberJoinGroup
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EventAfterMemberExitGroup
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EventBeforeGroupMessageSend
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EventAfterGroupMessageSend
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EventAfterGroupFull
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EventAfterGroupDestroyed
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EventAfterGroupInfoChanged
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)
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const (
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ackSuccessStatus = "OK"
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ackFailureStatus = "FAIL"
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ackSuccessCode = 0
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ackFailureCode = 1
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queryAppId = "SdkAppid"
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queryCommand = "CallbackCommand"
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queryClientId = "ClientIP"
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queryOptPlatform = "OptPlatform"
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queryContentType = "contenttype"
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)
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type (
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Event int
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EventHandlerFunc func(ack Ack, data interface{})
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Options struct {
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SdkAppId int
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}
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Callback interface {
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// Register 注册事件
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Register(event Event, handler EventHandlerFunc)
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// Listen 监听事件
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Listen(w http.ResponseWriter, r *http.Request)
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}
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callback struct {
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appId int
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mu sync.Mutex
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handlers map[Event]EventHandlerFunc
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}
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Ack interface {
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// Ack 应答
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Ack(resp interface{}) error
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// AckFailure 失败应答
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AckFailure(message ...string) error
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// AckSuccess 成功应答
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AckSuccess(code int, message ...string) error
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}
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ack struct {
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w http.ResponseWriter
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}
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)
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func NewCallback(appId int) Callback {
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return &callback{
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appId: appId,
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handlers: make(map[Event]EventHandlerFunc),
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}
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}
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// Register 注册事件
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func (c *callback) Register(event Event, handler EventHandlerFunc) {
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c.mu.Lock()
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c.handlers[event] = handler
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c.mu.Unlock()
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}
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// Listen 监听事件
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func (c *callback) Listen(w http.ResponseWriter, r *http.Request) {
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a := newAck(w)
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appId, ok := c.GetQuery(r, queryAppId)
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if !ok || appId != strconv.Itoa(c.appId) {
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_ = a.AckFailure("invalid sdk appId")
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return
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}
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command, ok := c.GetQuery(r, queryCommand)
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if !ok {
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_ = a.AckFailure("invalid callback command")
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return
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}
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body, err := ioutil.ReadAll(r.Body)
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_ = r.Body.Close()
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if err != nil {
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_ = a.AckFailure(err.Error())
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return
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}
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if event, data, err := c.parseCommand(command, body); err != nil {
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_ = a.AckFailure(err.Error())
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} else {
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if fn, ok := c.handlers[event]; ok {
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fn(a, data)
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return
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} else {
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_ = a.AckSuccess(ackSuccessCode)
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}
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}
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}
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// parseCommand parse command and body package.
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func (c *callback) parseCommand(command string, body []byte) (event Event, data interface{}, err error) {
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switch command {
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case commandStateChange:
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event = EventStateChange
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data = &StateChange{}
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case commandBeforeFriendAdd:
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event = EventBeforeFriendAdd
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data = &BeforeFriendAdd{}
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case commandBeforeFriendResponse:
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event = EventBeforeFriendResponse
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data = &BeforeFriendResponse{}
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case commandAfterFriendAdd:
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event = EventAfterFriendAdd
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data = &AfterFriendAdd{}
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case commandAfterFriendDelete:
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event = EventAfterFriendDelete
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data = &AfterFriendDelete{}
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case commandAfterBlacklistAdd:
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event = EventAfterBlacklistAdd
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data = &AfterBlacklistAdd{}
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case commandAfterBlacklistDelete:
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event = EventAfterBlacklistDelete
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data = &AfterBlacklistDelete{}
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case commandBeforePrivateMessageSend:
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event = EventBeforePrivateMessageSend
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data = &BeforePrivateMessageSend{}
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case commandAfterPrivateMessageSend:
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event = EventAfterPrivateMessageSend
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data = &AfterPrivateMessageSend{}
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case commandAfterPrivateMessageReport:
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event = EventAfterPrivateMessageReport
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data = &AfterPrivateMessageReport{}
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case commandAfterPrivateMessageRevoke:
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event = EventAfterPrivateMessageRevoke
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data = &AfterPrivateMessageRevoke{}
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case commandBeforeGroupCreate:
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event = EventBeforeGroupCreate
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data = &BeforeGroupCreate{}
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case commandAfterGroupCreate:
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event = EventAfterGroupCreate
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data = &AfterGroupCreate{}
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case commandBeforeApplyJoinGroup:
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event = EventBeforeApplyJoinGroup
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data = &BeforeApplyJoinGroup{}
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case commandBeforeInviteJoinGroup:
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event = EventBeforeInviteJoinGroup
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data = &BeforeInviteJoinGroup{}
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case commandAfterNewMemberJoinGroup:
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event = EventAfterNewMemberJoinGroup
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data = &AfterNewMemberJoinGroup{}
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case commandAfterMemberExitGroup:
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event = EventAfterMemberExitGroup
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data = &AfterMemberExitGroup{}
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case commandBeforeGroupMessageSend:
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event = EventBeforeGroupMessageSend
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data = &BeforeGroupMessageSend{}
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case commandAfterGroupMessageSend:
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event = EventAfterGroupMessageSend
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data = &AfterGroupMessageSend{}
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case commandAfterGroupFull:
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event = EventAfterGroupFull
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data = &AfterGroupFull{}
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case commandAfterGroupDestroyed:
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event = EventAfterGroupDestroyed
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data = &AfterGroupDestroyed{}
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case commandAfterGroupInfoChanged:
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event = EventAfterGroupInfoChanged
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data = &AfterGroupInfoChanged{}
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default:
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return 0, nil, errors.New("invalid callback command")
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}
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if err = json.Unmarshal(body, &data); err != nil {
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return 0, nil, err
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}
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return event, data, nil
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}
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// GetQuery 获取查询参数
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func (c *callback) GetQuery(r *http.Request, key string) (string, bool) {
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if values, ok := r.URL.Query()[key]; ok {
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return values[0], ok
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} else {
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return "", false
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}
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}
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func newAck(w http.ResponseWriter) Ack {
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return &ack{w}
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}
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// Ack 应答
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func (a *ack) Ack(resp interface{}) error {
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b, _ := json.Marshal(resp)
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a.w.WriteHeader(http.StatusOK)
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_, err := a.w.Write(b)
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return err
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}
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// AckFailure 应答失败
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func (a *ack) AckFailure(message ...string) error {
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resp := BaseResp{}
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resp.ActionStatus = ackFailureStatus
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resp.ErrorCode = ackFailureCode
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if len(message) > 0 {
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resp.ErrorInfo = message[0]
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}
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return a.Ack(resp)
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}
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// AckSuccess 应答成功
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func (a *ack) AckSuccess(code int, message ...string) error {
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resp := BaseResp{}
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resp.ActionStatus = ackSuccessStatus
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resp.ErrorCode = code
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if len(message) > 0 {
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resp.ErrorInfo = message[0]
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}
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return a.Ack(resp)
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}
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