tencent-im/internal/entity/user.go

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2022-09-27 11:31:23 +08:00
/**
* @Author: Echo
* @Email:1711788888@qq.com
* @Date: 2021/8/30 4:23 下午
* @Desc: 用户
*/
package entity
import (
"fmt"
"strconv"
"strings"
"time"
"git.echol.cn/loser/tencent-im/internal/core"
"git.echol.cn/loser/tencent-im/internal/enum"
"git.echol.cn/loser/tencent-im/internal/types"
)
type User struct {
userId string
attrs map[string]interface{}
err error
}
// SetUserId 设置用户账号
func (u *User) SetUserId(userId string) {
u.userId = userId
}
// GetUserId 获取用户账号
func (u *User) GetUserId() string {
return u.userId
}
// SetNickname 设置昵称
func (u *User) SetNickname(nickname string) {
u.SetAttr(enum.StandardAttrNickname, nickname)
}
// GetNickname 获取昵称
func (u *User) GetNickname() (nickname string, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrNickname); exist {
nickname = v.(string)
}
return
}
// SetGender 设置性别
func (u *User) SetGender(gender types.GenderType) {
u.SetAttr(enum.StandardAttrGender, gender)
}
// GetGender 获取性别
func (u *User) GetGender() (gender types.GenderType, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrGender); exist {
gender = types.GenderType(v.(string))
}
return
}
// SetBirthday 设置生日
func (u *User) SetBirthday(birthday time.Time) {
b, _ := strconv.Atoi(birthday.Format("20060102"))
u.SetAttr(enum.StandardAttrBirthday, b)
}
// GetBirthday 获取昵称
func (u *User) GetBirthday() (birthday time.Time, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrBirthday); exist {
if val := v.(string); val != "" {
birthday, _ = time.Parse("20060102", val)
}
}
return
}
// SetLocation 设置所在地
func (u *User) SetLocation(country uint32, province uint32, city uint32, region uint32) {
var (
str string
location = []uint32{country, province, city, region}
builder strings.Builder
)
builder.Grow(16)
for _, v := range location {
str = strconv.Itoa(int(v))
if len(str) > 4 {
u.SetError(enum.InvalidParamsCode, "invalid location params")
break
}
builder.WriteString(strings.Repeat("0", 4-len(str)))
builder.WriteString(str)
}
u.SetAttr(enum.StandardAttrLocation, builder.String())
}
// GetLocation 获取所在地
func (u *User) GetLocation() (country uint32, province uint32, city uint32, region uint32, exist bool) {
var v interface{}
if v, exist = u.attrs[enum.StandardAttrLocation]; exist {
str := v.(string)
if len(str) != 16 {
exist = false
return
}
if c, err := strconv.Atoi(str[0:4]); err != nil || c < 0 {
exist = false
return
} else {
country = uint32(c)
}
if c, err := strconv.Atoi(str[4:8]); err != nil || c < 0 {
exist = false
return
} else {
province = uint32(c)
}
if c, err := strconv.Atoi(str[8:12]); err != nil || c < 0 {
exist = false
return
} else {
city = uint32(c)
}
if c, err := strconv.Atoi(str[12:16]); err != nil || c < 0 {
exist = false
return
} else {
region = uint32(c)
}
}
return
}
// SetSignature 设置个性签名
func (u *User) SetSignature(signature string) {
u.SetAttr(enum.StandardAttrSignature, signature)
}
// GetSignature 获取个性签名
func (u *User) GetSignature() (signature string, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrSignature); exist {
signature = v.(string)
}
return
}
// SetAllowType 设置加好友验证方式
func (u *User) SetAllowType(allowType types.AllowType) {
u.SetAttr(enum.StandardAttrAllowType, allowType)
}
// GetAllowType 获取加好友验证方式
func (u *User) GetAllowType() (allowType types.AllowType, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrAllowType); exist {
allowType = types.AllowType(v.(string))
}
return
}
// SetLanguage 设置语言
func (u *User) SetLanguage(language uint) {
u.SetAttr(enum.StandardAttrLanguage, language)
}
// GetLanguage 获取语言
func (u *User) GetLanguage() (language uint, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrLanguage); exist {
language = uint(v.(float64))
}
return
}
// SetAvatar 设置头像URL
func (u *User) SetAvatar(avatar string) {
u.SetAttr(enum.StandardAttrAvatar, avatar)
}
// GetAvatar 获取头像URL
func (u *User) GetAvatar() (avatar string, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrAvatar); exist {
avatar = v.(string)
}
return
}
// SetMsgSettings 设置消息设置
func (u *User) SetMsgSettings(settings uint) {
u.SetAttr(enum.StandardAttrMsgSettings, settings)
}
// GetMsgSettings 获取消息设置
func (u *User) GetMsgSettings() (settings uint, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrMsgSettings); exist {
settings = uint(v.(float64))
}
return
}
// SetAdminForbidType 设置管理员禁止加好友标识
func (u *User) SetAdminForbidType(forbidType types.AdminForbidType) {
u.SetAttr(enum.StandardAttrAdminForbidType, forbidType)
}
// GetAdminForbidType 获取管理员禁止加好友标识
func (u *User) GetAdminForbidType() (forbidType types.AdminForbidType, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrAdminForbidType); exist {
forbidType = types.AdminForbidType(v.(string))
}
return
}
// SetLevel 设置等级
func (u *User) SetLevel(level uint) {
u.SetAttr(enum.StandardAttrLevel, level)
}
// GetLevel 获取等级
func (u *User) GetLevel() (level uint, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrLevel); exist {
level = uint(v.(float64))
}
return
}
// SetRole 设置角色
func (u *User) SetRole(role uint) {
u.SetAttr(enum.StandardAttrRole, role)
}
// GetRole 获取角色
func (u *User) GetRole() (role uint, exist bool) {
var v interface{}
if v, exist = u.GetAttr(enum.StandardAttrRole); exist {
role = uint(v.(float64))
}
return
}
// SetCustomAttr 设置自定义属性
func (u *User) SetCustomAttr(name string, value interface{}) {
u.SetAttr(fmt.Sprintf("%s_%s", enum.CustomAttrPrefix, name), value)
}
// GetCustomAttr 获取自定义属性
func (u *User) GetCustomAttr(name string) (val interface{}, exist bool) {
val, exist = u.GetAttr(fmt.Sprintf("%s_%s", enum.CustomAttrPrefix, name))
return
}
// IsValid 检测用户是否有效
func (u *User) IsValid() bool {
return u.err == nil
}
// SetError 设置异常错误
func (u *User) SetError(code int, message string) {
if code != enum.SuccessCode {
u.err = core.NewError(code, message)
}
}
// GetError 获取异常错误
func (u *User) GetError() error {
return u.err
}
// SetAttr 设置属性
func (u *User) SetAttr(name string, value interface{}) {
if u.attrs == nil {
u.attrs = make(map[string]interface{})
}
u.attrs[name] = value
}
// GetAttr 获取属性
func (u *User) GetAttr(name string) (value interface{}, exist bool) {
value, exist = u.attrs[name]
return
}
// GetAttrs 获取所有属性
func (u *User) GetAttrs() map[string]interface{} {
return u.attrs
}